AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on iOS in Central America: Q4 2022
Explore the performance trends of the top 5 hybridcasual games on iOS in Central America during Q4 2022, based on data from Sensor Tower.
During the fourth quarter of 2022, the hybridcasual games category on iOS in Central America showcased noteworthy trends. Here’s a closer look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. saw a significant fluctuation in weekly revenue, peaking at around $69.5K in early October and tapering to about $27.8K by late October. Downloads followed a similar pattern, starting at approximately 45.9K in late September, dipping to 25.8K in late November, and then surging to 52K by the end of December. Active users started at 437K in late September, dipped to 295K in late November, and rebounded to 402K by the end of December.
Triple Match 3D by Boombox Games LTD experienced a steady increase in revenue, starting at $4.6K in late September and reaching $11.9K by the end of December. Downloads fluctuated, peaking at 3.8K in mid-October and then decreasing to 2.5K by the end of December. Active users followed a similar trend, peaking at 4.8K in late October and ending the quarter at 4.3K.
Survivor!.io from HABBY showed varied trends. Weekly revenue started at $4.5K in late September, peaking at $6.7K in mid-December. Downloads saw a high of 12.2K in late September, with a notable dip to 3.5K by mid-December. Active users began at 37.3K in late September, dipped to 26.1K in mid-December, and slightly recovered to 30.7K by the end of December.
Rush Royale: Tower Defense TD by MY.GAMES B.V. had a gradual increase in revenue, starting at $2.1K in early October and peaking at approximately $9.5K in mid-December. Downloads followed an upward trend, beginning at 220 in early October and reaching 2.2K by the end of December. Active users grew from 6.3K in early October to 11.3K by the end of December.
Sniper 3D: Gun Shooting Games from Wildlife Studios showed a mixed performance. Revenue peaked at $5.7K in late October, then fluctuated to around $1.8K by the end of December. Downloads saw a significant rise from 6.5K in late September to 15.1K by the end of December. Active users followed a similar pattern, growing from 26.5K in late September to 42.2K by the end of December.
For a more detailed analysis and further insights, visit Sensor Tower.